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中国DOS联盟论坛 » 贴图灌水、文学娱乐专区 » How to pass the Sihang Warehouse level in the online game Glory Mission? View 1,912 Replies 6
Original Poster Posted 2017-11-24 19:45 ·  中国 海南 海口 电信
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Subdivisions in Dachanguan, Sihang Warehouse:

Map

Path rhythm
1 Small Pass ABCD single-step rifle bayonet troops Total limited 160
2 Small Pass two armored vehicles that can be fought from inside the vehicle G sniper EF sneak attack Total limited 170
3 Small Pass ABCD two troops G sniper EF sneak attack Total limited 191
4 Small Pass gunboat ABCDEFGH Before gunboat elimination Total unlimited

ABCD EFGH 8 enemy positions
ABCD regular soldiers
EF wall-climbing sneak attack soldiers on the first and second floors
G and BCD four remote sniper soldiers
H gunboat with one cannon and two machine guns moving in three positions in the river

Team sizes on both sides
Me: 2~6 people

Weapons

Enemy:
Rifle bayonet soldiers
Machine gun soldiers
Sniper soldiers
Gunboat soldiers

As the host of the game,
As long as another person clicks ready and follows up,
Even if the other person quits,
You can still play alone
(Better than not being able to enter alone or being kicked out because of one person)

----------------------------------------------------------------------------------------------------------------------------------------------------------------------

Map
A
| |
| |
| |
| |
| |
| |
| |
| |
| |
B | |
---------------------------------------------- |
---------------------------------------------- |
| | F
| | |---------------------------------------------------------------------------------------------------------
| | | E |
| | | |
| | | |
| | | |
| | | |
| | | |
oooooooooooooo| |
oooooooooooooo| |------------------------|
G | | | | |
| | | |--------| |
| | | |--------| |
| | | |--------| |
| | | |--------| |
| | | |
| | | |
| | | |
| | | |
| | |-------------------------------------|--------------------------------------------------------
oo | | oo
oo | | oo
oo | | oo
oo | | oo
C oo | | oo D
------------------------oo------------------ ----------------------------------------------------------------------oo-----------------------------------------
------------------------oo----------------------------------------------------------------------------------------------oo-----------------------------------------
oo oo
oo oo
oo oo
oo oo
------------------------------------------------ ------------------------------------------- --------------------------------------------------------------------
| | | |
~ ~ ~ ~ | | ~ ~ ~ ~ | | ~ ~ ~ ~
----- ----


( H3 ) <-------- ( H2 ) <-------- ( H1 )

[ Last edited by zzz19760225 on 2017-12-5 at 19:54 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 2 Posted 2017-11-25 11:13 ·  中国 海南 海口 电信
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First small level 160 people
Need three or four team members to go out,
Veterans take the machine gun alone to block point D, and the other two or three block the three directions of points A, B, and C.
When there are many people, consider changing ammunition, supplementing the intermittent needs of ammunition.
Going out to fight points 1 and 2 is indispensable
It seems that it is more convenient to retreat into the house near the door
Expand to position 3 with confidence
Then positions 4 and 5

Position 1 is good for long-distance shooting, which can basically restrict the enemy soldiers at point D.
At position 3, standing on the sandbag cover can weaken the obstruction of the discarded car and provide a comprehensive blockage to a distant direction.

In the second floor first level, it is very convenient to fight the initial dense enemy groups at point C and points A and B at the beginning, and then quickly go to the stairs to block the door.
One person on the second floor first fights point C, then fights points A and B, and then turns to the stairs.
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Map
A
| |
| |
| |
| |
| |
| |
| |
| |
| |
B | |
---------------------------------------------- |
---------------------------------------------- |
| | F
| | |---------------------------------------------------------------------------------------------------------
| | | E |
| | |ooooooo |
| | | |
| | | ooooooo|
| | | |
| | |--Q------| |
oooooooooooooo| | 6
oooooooooooooo| |------------------------|
G | | | | 3 |
| | | |--------| 2 |
| | | 4 |--------| |
| | | |--------| |
| | | |--------| |
| | | 5 1 |
| | | |
| | | |
| | | ▅▅Q Q▅▅ █ |
| | |-------------------------------------|--------------------------------------------------------
oo | | 2 1 4 oo
oo | | oo
oo | | oo
oo | | oo
C oo | | oo D
------------------------oo------------------ ----------------------------------------------------------------------oo-----------------------------------------
------------------------oo----------------------------------------------------------------------------------------------oo-----------------------------------------
oo 5 oo
oo 3 oo
oo oo
oo oo
------------------------------------------------ ------------------------------------------- --------------------------------------------------------------------
| | | |
~ ~ ~ ~ | | ~ ~ ~ ~ | | ~ ~ ~ ~
----- ----


( H3 ) <-------- ( H2 ) <-------- ( H1 )

[ Last edited by zzz19760225 on 2018-7-17 at 20:08 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 3 Posted 2017-12-03 21:08 ·  中国 海南 海口 电信
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Level 2
2 armored vehicles with 170 people
At the beginning, before the enemy soldiers come up, two people need to go to blow up the bunker-like, get into the armored vehicle to fight.
Get into the armored vehicle to fight. When the red shooting line sweeps to itself, you need to dodge? There is also a relatively low probability of inexplicable death?
One armored vehicle is destroyed, and the remaining troops around it will swarm in, needing to hold on or use the警戒 machine gun (the actual effect is not good, probably related to the placement position).
Generally a little outside the door, side by side on both sides,好像 can block the enemy soldiers.

Two people get into the armored vehicles respectively. After fighting one, concentrate all people's firepower on one side to fight, and then the other one will change to the other side to concentrate.

----------------------------------------------------------------------------------------------------------------------------------------------------------------------

Map
A
| |
| |
| |
| |
| |
| |
| |
| |
| |
B | |
---------------------------------------------- |
---------------------------------------------- |
| | F
| | |---------------------------------------------------------------------------------------------------------
| | | E |
| | |ooooooo |
| | | |
| | | ooooooo|
| | | |
| | |--Q------| |
oooooooooooooo| | 6
oooooooooooooo| |------------------------|
G | | | | 3 |
| | | |--------| 2 |
| | | 4 |--------| |
| | | |--------| |
| | | |--------| |
| | | 5 1 |
| | | |
| | | |
| | | ▅▅Q Q▅▅ █ |
| | |-------------------------------------|--------------------------------------------------------
oo | | oo
oo | | oo
oo | | oo
oo | | oo
C oo | | oo D
------------------------oo------------------ ----------------------------------------------------------------------oo-----------------------------------------
------------------------oo----------------------------------------------------------------------------------------------oo-----------------------------------------
oo 【0】- -【0】 oo
oo oo
oo oo
oo oo
------------------------------------------------ ------------------------------------------- --------------------------------------------------------------------
| | | |
~ ~ ~ ~ | | ~ ~ ~ ~ | | ~ ~ ~ ~
----- ----


( H3 ) <-------- ( H2 ) <-------- ( H1 )

[ Last edited by zzz19760225 on 2018-7-17 at 20:09 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 4 Posted 2017-12-05 09:47 ·  中国 海南 海口 电信
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Level 3
Surprise attack on 191 people

[ Last edited by zzz19760225 on 2017-12-5 at 20:03 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 5 Posted 2017-12-05 19:40 ·  中国 海南 海口 电信
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Level 4,
Place the guard machine guns (Q machine gun robots) on the ammunition crates on both sides of the door.
The machine guns on the ammunition crates are not damaged by the gunboat's attacks, similar to hiding in the corner platform inside the ammunition crate with personnel.
Guess the position of the gunboat through the wall, and the damaged blood is about 21 points, which is less than 34 points when directly damaged. The advantage is that it is not affected by the gunboat's fire.
1 each for sneak defense upstairs and downstairs
At least 1 for the main door fire blockade
Hit 3 positions of the gunboat at 3 positions
3 + 2 + 1 = 6
1st floor positions 1 - 5, relative to 3 positions of the gunboat

P1
Gunboat head fire
P2
Gunboat middle fire
P3
Gunboat tail fire


W1
Position 1 hits around the scrap car at point C, P123 of H3; H12 cannot be hit.
W2
Position 2 hits the bow of H1; P123 of H2; H3 cannot be hit.
W3
Position 3 hits P1 of H1; P123 of H2; H3 cannot be hit.
W4
Position 4 hits P123 of H1; P3 of H2; H3 cannot be hit.
W5
Position 5 hits around the scrap car at point D

W6
The gap between the bottom of the stairs and the wall can be shot through, and the hull of H2 can be hit.
(This position is not easy to die, close to the corner platform, a bit worse than it, and will be killed by artillery. Before, it could penetrate the stairs to shoot, but now it seems not.)

If the previous levels were mainly passed by manual enemy killing, and the sufficient killing points accumulated are about 3000 - 5000.
The demand for guard machine guns in the final level may require at least two people to use it frugally.
When the shell falls at the door, if you are at the door, jumping on the ammunition crate will not be damaged by the shell.

Guard machine guns
Placed on both sides of the door, usually damaged by the gunboat, and there are few fully killing positions in the house.
A shooting gap on the second floor by the river, placing a guard machine gun seems to be very effective.

Guard machine guns prevent sneak attacks:
Place the machine gun between the second and fourth wires from the wall on the wire mesh downstairs;
On the second floor, there is a box at the door of an empty room inside, next to the box, which is in the middle of the door of this room.
At least 2 times need to be placed in one level, 3 times each upstairs and downstairs, requiring 6000 support points, generally 3000 may be achievable.

Place machine guns at positions 789 to block enemy soldiers.
Shoot the H3 position warship behind the second-floor box, which is very important. There are no enemy soldiers blocking from a high position, directly hitting the three fire points of the enemy.

Four or more people use machine guns and guards. The first four levels basically do not place guards, concentrating points to the effective positions for taking turns to place guards in the final level, which is basically possible to pass. If one or two people attract the gunboat's fire outside the door to extend the building's life, it is better. Place one guard each for sneak defense upstairs and downstairs, and placing 3 times continuously is almost enough, about 3000 - 6000 points. Using guards is to concentrate all manpower to continuously attack the gunboat in the front, and after shooting the gunboat, quickly clear the remaining enemies within the time limit.
----------------------------------------------------------------------------------------------------------------------------------------------------------------------

Map
A
| |
| |
| |
| |
| |
| |
| |
| |
| |
B | |
---------------------------------------------- |
---------------------------------------------- |
| | F
| | |---------------------------------------------------------------------------------------------------------
| | | E |
| | |ooooooo |
| | | |
| | | ooooooo|
| | | |
| | |--Q------| |
oooooooooooooo| | 6
oooooooooooooo| |------------------------|
G | | | | 3 |
| | | |--------| 2 |
| | | 4 |--------| |
| | | |--------| |
| | | |--------| |
| | | 5 1 |
| | | |
| | | |
| | | ▅▅Q Q▅▅ █ |
| | |-------------------------------------|--------------------------------------------------------
oo | | oo
oo | | oo
oo | | oo
oo | | Q9 Q8 oo
C oo | | oo D
------------------------oo------------------ ----------------------------------------------------------------------oo-----------------------------------------
------------------------oo----------------------------------------------------------------------------------------------oo-----------------------------------------
oo oo
oo Q7 oo
oo oo
oo oo
------------------------------------------------ ------------------------------------------- --------------------------------------------------------------------
| | | |
~ ~ ~ ~ | | ~ ~ ~ ~ | | ~ ~ ~ ~
----- ----


( H3 ) <-------- ( H2 ) <-------- ( H1 )

[ Last edited by zzz19760225 on 2018-7-17 at 20:10 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 6 Posted 2017-12-05 19:51 ·  中国 海南 海口 电信
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Second floor
One person on the second floor is just right,
Mainly to prevent the E point soldiers from sneaking up,
Secondly, secretly attack the soldiers below behind the box,
Or eliminate the sniper (high risk),
If there are points to put the police machine gun downstairs or against the wall upstairs,
If the sniper at point BGC is killed or suppressed (probably at least two people, high risk),
You can shoot the sniper at point D on the sandbag on the second floor facing the river,
Shoot the ground at the door and the river, which can hit the three firing points of H3, and it is also the safest and most efficient (because the front door on the first floor is completely blocked by soldiers).

----------------------------------------------------------------------------------------------------------------------------------------------------------------------

Second floor map
A
| |
| |
| |
| |
| |
Sniper on the second floor at point B1 | |
| |
Sniper on the first floor at point B2 | |
| |
B | |
---------------------------------------------- |
---------------------------------------------- |
| |
| | -----------------------------------------------------------------------------------------------------------
| | | E |
| | |oooooooooooo |
| | | |
| | | |------------------|
Sniper on the roof at point G1 | | | | |
| | | | |
Sniper on the second floor at point G2 oooooooooooooo| Q |
oooooooooooooo| █----------------|
G | | | | | |
| | | | |--------|
| | |█ | |--------|
Sniper on the second floor at point G3 | | |W21 | |--------|
| | | |--------|--------|-------
| | | |
Sniper on the second floor at point G4 | | |Q |
| | | |
| | |oooooooo |
| | |------------------------------------------------|----------------------------------------------------------
oo | | oo
oo | | oo
Sniper behind the sandbag cover at point C1 oo | | oo
of the sniper oo | | oo
C oo | | oo D
------------------------oo------------------ ----------------------------------------------------------------------oo-----------------------------------------
------------------------oo----------------------------------------------------------------------------------------------oo-----------------------------------------
oo oo Sniper on the second floor at point D1
oo oo Sniper on the second floor at point D2
oo oo Sniper behind the sandbag cover at point D3
oo oo of the sniper
------------------------------------------------ ------------------------------------------- --------------------------------------------------------------------
| | | |
~ ~ ~ ~ | | ~ ~ ~ ~ | | ~ ~ ~ ~
----- ----


( H3 ) <-------- ( H2 ) <-------- ( H1 )

[ Last edited by zzz19760225 on 2017-12-31 at 09:15 ]
1<词>,2,3/段\,4{节},5(章)。
Floor 7 Posted 2017-12-07 21:45 ·  中国 海南 海口 电信
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Overall energy exchange calculation
Manual kills =
Guard machine gun kills =
Support points = manual kills conversion
A few times when it's easy to be unable to hold out
Relationship between total firearm damage and total amount of enemies to be consumed
For the same or a group of enemies, it's easy for several people to shoot at the same time, wasting bullets and efficiency. In addition, there are positive and negative positions where they take turns shooting while guarding a position, supplementing and reloading bullets. The assistant position takes over, and this action of reloading and position switching cycles.
Fewer enemies reduce waste and improve efficiency.
More enemies require concentrated firepower to produce group-kill effects (three people in three positions throw three grenades respectively?); the other two people continuously provide firepower, quickly reload grenades after throwing them, or positions W4 and W5 are specially for throwing grenades, and other points shoot the hollow area through the door, which is easy to kill enemies.
For the hollow shooting area, try to be close to the wall. In the common area shot by each shooting point, it is not blocked by its own group, keeping the shooting area clean and smooth for bullet output, forming an area like a hollow.
Enemies at point D can generally be all intercepted, guard position W5 on the right inside the first-floor door;
Enemies at point C can generally be intercepted, including sniper at C1, guard position at the second-floor staircase;
W21 guards enemies at point A;
Enemies at point B?

Turn left out of the first-floor door, there is a small box.
Crouch and guard in the corner of this box facing point D, with guard machine guns placed on the left and right of the sandbags in front, which can block some enemies at point D.
In the fourth level, people guarding outside the door will be attacked by gunboats, thus reducing the attack inside the house.
But it doesn't seem cost-effective! Concentrating one person's firepower and continuously attacking the gunboat seems to have no bad effect.
The guard machine guns in the fourth level are mostly placed inside the house, close to the door, within the damage range of gunboat shells.
They should be dispersed to more effective positions, and positions suitable for guard machine guns need to be found.

Average bullets 3~10 rounds, from an ordinary enemy to a fat machine gunner enemy.
160 = 3*160 = 480
= 10*160 = 1600

170 = 3*170 = 510
= 10*170 = 1700

191 = 3*191 = 573
= 10*191 = 1910

A level approximately needs 2000 effective bullet outputs, and continuously weakens the firepower succession ability.
With 2 to 6 people, each time the maximum 200-round machine gun magazine, it needs to be reloaded 10 times, distributed to 2~6 people, fully filled, it's 400 to 800 rounds of bullets (picking up double machine guns from others, 800 rounds of bullets), each person needs to evenly replenish ammunition 1 to 2 times, when not all are machine gun weapons, the number of replenishment times will be more.
2~4 machine gun weapons, one output is 200*4 = 800. How to effectively output, not repeat or output in vain.

The ammunition replenishment box position on the left inside the first-floor door is usually a point that is easy to be breached, and there are many enemies facing it at the same time. If one person is on the ammunition box, one person at the wall pillar, and one person at the wooden board, three people are better to guard. One point with three people? 2 people are better, both close to the door, shooting in parallel to cover, and enemies missed in the middle are dealt with by the person guarding the staircase.

The staircase guard can first shoot the upper right, then choose the upper left.

Score-grabbing playstyle and the gradually formed playstyle. Regardless of winning or losing first, focus on points. In the exercise of focusing on points, gradually add effective score positions, supplement mobile defense positions, and tend to the structural habit of overall winning or losing.


---------------------------------------------------------------------------------------------------------------------------------------------------------------------

If we want to realize the new relatively mature cycle inertia of input methods, Chinese character storage and access, character basics, programming, etc., a process of energy discovery and exchange ratio is needed.
Or it's called information analysis, from emotional practice, to rational practice, to legal practice, and even to re-circulation with the accumulation of the previous content.
In the energy comparison of the concept of great harmony, abstract general relationships (contradiction theory, eight trigrams and five elements generation and restraint), similar to Zheng Zhihua's Great Harmony World, there's no difference between an atomic bomb and a tea egg.

----------------------------------------------------------------------------------

Subway
Diaoyu Island
Shanghai Bund

Need to find a place to practice sniping, with Japanese enemies shot as you go, but without affecting the group cooperation effect, guard a certain intersection direction, relatively safe for oneself, convenient for ammunition replenishment, and enemies not easy to be robbed and killed.
Sniping needs to adapt to one's own habits and machine hardware. The performance speed adaptation of machine hardware is more difficult than the sniper itself. The former is a general content, and the latter belongs to exploring personalized content.

[ Last edited by zzz19760225 on 2018-3-11 at 00:32 ]
1<词>,2,3/段\,4{节},5(章)。
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