I personally think that the GUI under DOS is of no significance! The strength of DOS does not lie in graphics. Moreover, since one chooses to use DOS, it is definitely not because of its good GUI. For embedded systems, functionality is often the primary concern, interface comes next, and within the interface, functionality is primary, and aesthetics come next. In the projects I have done, I can hardly remember any that have a mouse, and most don't even have a keyboard. I have a general setting solution in my projects, which is to use a three-button small button, sometimes on the panel, sometimes externally connected, and plug it in when needed. All settings are done with three buttons. Think about it, what is the use of a GUI in such a system. When we do LINUX embedded systems, we need to cut down a lot on LINUX, and basically no one will keep the GUI.
First of all, I want to say that I really put in a lot of effort and it's very good to see the GUIs under DOS made by some young people. I just, based on my 20 years of experience using DOS, think that it may have a bleak future and no practical value. Just my personal opinion.
Look at the development history of WINDOWS. In 1985, MS launched WINDOWS 1.0, and in 1987, 2.0. These two versions basically had no vitality. Maybe many people don't know. In 1990, WINDOWS 3.0 appeared, and WINDOWS began to rise from then on. The 3.1 version of WINDOWS in 1992 was a very representative version that made WINDOWS popular. But until before win2000, WINDOWS was just an application under DOS and didn't count as an operating system at all. To put it bluntly, it was just a GUI under DOS. I want to say that developing a GUI under DOS is just following the old path of MS, doing what they have done, and it's really unnecessary.
In any case, it's恐怕 very difficult for anyone to catch up with making the interface look like Windows and MAC OS. Moreover, I think that if there are very high requirements for the GUI, then generally the requirements for stability and reliability will not be high. So it's completely okay to not use DOS and use WINDOWS or WINDOWS CE, which is better, and it's easier to develop.
Once again, just my personal opinion.
First of all, I want to say that I really put in a lot of effort and it's very good to see the GUIs under DOS made by some young people. I just, based on my 20 years of experience using DOS, think that it may have a bleak future and no practical value. Just my personal opinion.
Look at the development history of WINDOWS. In 1985, MS launched WINDOWS 1.0, and in 1987, 2.0. These two versions basically had no vitality. Maybe many people don't know. In 1990, WINDOWS 3.0 appeared, and WINDOWS began to rise from then on. The 3.1 version of WINDOWS in 1992 was a very representative version that made WINDOWS popular. But until before win2000, WINDOWS was just an application under DOS and didn't count as an operating system at all. To put it bluntly, it was just a GUI under DOS. I want to say that developing a GUI under DOS is just following the old path of MS, doing what they have done, and it's really unnecessary.
In any case, it's恐怕 very difficult for anyone to catch up with making the interface look like Windows and MAC OS. Moreover, I think that if there are very high requirements for the GUI, then generally the requirements for stability and reliability will not be high. So it's completely okay to not use DOS and use WINDOWS or WINDOWS CE, which is better, and it's easier to develop.
Once again, just my personal opinion.
